AI Insights · Timothy · October 2025
Top 5 Slime Games on iOS in Ireland: Q3 2025 Performance
Discover the performance trends of the top slime games on iOS in Ireland during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the slime game category on iOS in Ireland has shown varied performance among the top five apps. Here's a look at how each app fared, based on data from Sensor Tower.
Super Slime Simulator by Dramaton LTD experienced fluctuating weekly downloads, starting at 89 in late June and dropping to 38 by the end of September. Revenue was sparse, with a peak of $22 in early September, while active users decreased from 387 to 208 over the quarter.
PlaySlime: Slime Simulator Game from Slime Simulator Studio maintained a relatively steady revenue stream, peaking at $217 in late August. Downloads varied slightly, with a high of 89 in early August, while active users decreased from 1.7K to 1.6K by the quarter's end.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a revenue increase to $95 in mid-August before declining. Downloads were inconsistent, with a notable drop to 5 in late August, but rebounding to 39 in the last week of September. Active users remained relatively stable, ending at 89.
Fluid Simulation, developed by Pavel Dobryakov, had minimal revenue, peaking at $16 in early September. Downloads were low, with a notable increase to 22 in early September. Active users saw a late-quarter rise, reaching 33 in mid-September.
Rogue Slime by Mateo Bonnin had a modest start with $19 in revenue during its initial week. Downloads were sporadic, with a high of 32 in mid-July.
For more detailed insights, visit Sensor Tower's comprehensive analytics platform.